Most of the attack strings don't seem to connect properly, as the opponent gets pushed back too far during the hits. Compared to Virtua Fighter 2, the characters move much stiffer and slower. However, the stages themselves do loop endlessly and lack any kind of wall. The game itself plays much closer to the usual 2D fighters characters automatically turn around if the opponent switches sides and the stages lack any kind of ring, thus lacking ring outs. ( Down + C) Jump kicks have to be performed by pressing C at the same time you jump, there's no jump kicks that can be performed on the way up or as you're falling. Most of the recovery options were also removed save for the sweep kick. However, most of the other basic techniques from Virtua Fighter 2 (as well as the other aforementioned games) have been dropped, such as jump punches, throws and ground pounds. You can also quick step by double tapping Forward or Backward just like in the original. The control scheme is the same as Virtua Fighter 2, with B and C being used to punch and kick respectively while A is used for blocking. Despite the name, this game is heavily based on Virtua Fighter 2 with several characters from Tekken 2 and Fighting Vipers (based on their Fighters Megamix appearance going by their icons).
0 Comments
Leave a Reply. |